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Sunday, October 20, 2013

The Solus Nine Frame Analysis

These are nine frames of my group's preliminary task final, The Solus. I will be briefly explaining what is going on in each frame and giving feedback....


So this is the master shot to set the scene for The Solus. We were going for the idea of an empty room with just a table and chairs; sort of like The Matrix or the inside of the main characters mind. The black and white effect put on during editing gave the whole video a more dark feel and worked well with the low-key lighting we attempted to set up...


This is when the main character enters through the door in the room. The light which pushed its way into the dark room as the door opened made a good effect which was our idea for symbolism of the character stepping into darkness (evil) from the light (good)...



These two above are our examples of match on action. The man is walking across the room from the door and then it cuts to another shot of the hand of the persona tapping on the table with the man walking towards him like before. This worked very well but I would have liked to added a third shot to really emphasise the match on action...



The persona (two above) is basically a more rough looking version of the main man. We never actually gave the man a name but I wish we did, could have differentiated between the two easier. The conversation between the two characters went okay and the 180 degree rule and shot/reverse shot went great but the editing wasn't to good on how there would be a second or two break between characters dialogue...


This shot was to show that the persona is just a hallucination and doesn't exist. Ties in with our 'arguing with yourself' ideas...


The main character eventually gets up in anger and then the persona dissapears...


I have to admit, the visual effects and mise en scene were great but everything else could have been done better, I will explain more in my evaluation...

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